local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133108077
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 77001
L2_1.gadget_id = 70360031
L3_1 = {}
L3_1.x = -340.912
L3_1.y = 234.03
L3_1.z = -749.882
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.867
L3_1.y = 65.916
L3_1.z = 7.493
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 77002
L3_1.gadget_id = 70360031
L4_1 = {}
L4_1.x = -285.901
L4_1.y = 226.009
L4_1.z = -1017.43
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 209.727
L4_1.z = 350.932
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 77003
L4_1.gadget_id = 70360031
L5_1 = {}
L5_1.x = -273.301
L5_1.y = 242.531
L5_1.z = -950.717
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 351.806
L5_1.y = 96.064
L5_1.z = 3.911
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 77001
L5_1 = 77002
L6_1 = 77003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
